From An Idea...

Sometimes all we need is an idea or a concept of one. Then we need the courage to start, and most importantly pencil and paper.

We all need help to achieve our dreams, especially when we see it in our mind, but we don't know how to bring it to life. That's where I come in. Let me help you create the mechanics or the artwork of your dream game, and and make your inner child proud.

To A Game Design…

Do you recall using a pen and paper? This is where we'll write down our game ideas, including how we want it to feel, the rules, the intended audience, the mechanics, and so much more.

To A Prototype…

We have our mechanics and all those incredible ideas that make your game unique! Now is the time to take everything into consideration: “The good, the bad and the ugly” to find out what we need, what we don’t, and most important, how it works!

To Artwork…

Have you heard the quote, “I can sell a book drawn by Michelangelo and written by my dog. I can't sell a book written by William Shakespeare and drawn by my mom.” Todd McFarlane. This also applies to games or any product we want to sell. We need to grab the attention of the consumer. An image speaks more than a thousand words. Cliche? Yes, but also very true.

To A Final Product.

Yes, we did it! We created a product. Our first baby. Now we have to help it grow and have it conquer the world!